Developer Milkstone Studios used to supply the Xbox Live Indie Games channel with high quality titles and MotorHEAT is one of my favorites from their impressive lineup, which consists of almost 30 titles! Considering this high output, you'd suspect the quality of their games to be sub-par but Milkstone never failed to deliver very polished products. This 3D endless racer was no exception and was one of the best racing games on XBLIG. Fortunately, it can also be purchased on PC (please note the disclaimer at the end of the review!) and there's a demo available to download from the developer's website so you can witness the intense speed rush this game has to offer with your own eyes. But beware: playing this game will dry up your eye sockets, so better get your eye drops ready!
Showing posts with label XBLIG. Show all posts
Showing posts with label XBLIG. Show all posts
Review: MotorHEAT
Developer Milkstone Studios used to supply the Xbox Live Indie Games channel with high quality titles and MotorHEAT is one of my favorites from their impressive lineup, which consists of almost 30 titles! Considering this high output, you'd suspect the quality of their games to be sub-par but Milkstone never failed to deliver very polished products. This 3D endless racer was no exception and was one of the best racing games on XBLIG. Fortunately, it can also be purchased on PC (please note the disclaimer at the end of the review!) and there's a demo available to download from the developer's website so you can witness the intense speed rush this game has to offer with your own eyes. But beware: playing this game will dry up your eye sockets, so better get your eye drops ready!Review: Shoot 1UP!
This shoot'em-up by Mommy's Best Games was literally a blast in its original release on the Indie Games channel back on Xbox 360 and its Steam port is just as much fun. The game lets you control a phalanx of up to 30 ships at the same time because whenever you gain an extra life, it immediately joins your fleet on screen. Using the combined firepower by arranging the formation of the fleet is a lot of fun and a unique gameplay twist you won't find anywhere else.
Review: Echoes+
Back then, one of the first games that got me hooked on the now extinct Xbox LIVE Indie Games channel on Xbox 360 was Echoes+, an excellent twin-stick shooter by one-man developer binary zoo. It was an eye-opener with regards to the kind of quality that could be found on the service amongst all the rubbish that used to be prevalent there. Quality-wise, the game is easily on par with Geometry Wars, which was a huge success on Xbox LIVE Arcade at the time and obviously served as an inspiration. Echoes+ doesn't need to hide behind Bizzare Creations' game, though, neither in terms of gameplay nor amount of content.
Elysia Flash Prototype Demo
Remember my preview of Whisper Studio's platformer Elysia? Back then, I recommended keeping it on your radar but somehow I lost track of its progress myself. So I was surprised to find out that Whisper released a prototype flash demo about two months ago, offering a three level preview of their title. Of course, the demo does not represent the quality of the final product that's going to be released on XBLIG but allows a first glance at the gameplay, the level design and the general atmosphere you will experience. Although you will encounter some bugs in the prototype, it delivers an enjoyable first insight. If you haven't done so already, you should take a look at it here! If you're too lazy or can't be bothered to play a platformer with a keyboard, watch this video showing one of the levels available in the demo:
Initially, Elysia was scheduled for a release this summer but has been postponed and I couldn't find any information on a new release date. However, I'm confident it will be worth further waiting.
Initially, Elysia was scheduled for a release this summer but has been postponed and I couldn't find any information on a new release date. However, I'm confident it will be worth further waiting.
'They Bleed Pixels' debut trailer released
Back in February, when I discovered Spooky Squid Games' blend of intense platforming and ultra-violent combat called They Bleed Pixels, I was instantly overcome by a thirst for blood that only the release of this game would ever be able to quench. The developer has not specified an exact date yet, only naming Summer 2011 so far, but release seems to be nearing as they have released a lovely debut trailer. Watch a little girl with claws dismembering countless enemies in various imaginative ways, almost making Wolverine look like a tame kitten in comparison.
IndieWatch videos now on gamepro.de
In my articles on GamePro's IndieWatch series I'm trying to spread the word about this german dashboard promotion for Xbox LIVE Indie Games. The articles never actually mention what is said in the videos, but rather show my opinion on the games presented in them. Due to the lack of a video capturing device, I have not been able to present the videos here, but recently GamePro started posting the videos on their site, so anyone can watch their recommendations now without needing to visit the Inside Xbox channel of the german dashboard, but note that all audio commentary is in german. Funnily, the website is four episodes behind although it is a bi-weekly series, which makes me wonder what takes them so long to update and if they will keep posting the videos.
I have updated all my articles on IndieWatch to include the corresponding videos at the end of the posts. So in case all the german words on gamepro.de make you dizzy, you are welcome to watch the videos and read my thoughts on the games featured in them here in our cozy Indie Lair.
I have updated all my articles on IndieWatch to include the corresponding videos at the end of the posts. So in case all the german words on gamepro.de make you dizzy, you are welcome to watch the videos and read my thoughts on the games featured in them here in our cozy Indie Lair.
IndieWatch Episode Six
Is it a joy, joy if one shoots up at giant, robotic boobs?
I've been so busy over the past few weeks (and still am) that I've been severely neglecting the Indie Lair and now have to catch up with GamePro, which is still promoting selected Xbox LIVE Indie Games on the german dashboard in a bi-weekly video series called IndieWatch. With episode six they slightly changed the presentation, inserting the GamePro logo on the startup picture on the Inside Xbox channel and shortening the title to "#06" (instead of "Folge 06", which is german for "episode"). Due to time constraints, I will quote marketplace descriptions for most titles but will also state my personal opinion in a few words - a few more when I think the title deserves it. I usually have played at least the trials of the featured games (if not stated otherwise) and will give recommendations based on my experiences. You can also find the video at the end of the article. So let's take a look at the line-up of episode 06!
I've been so busy over the past few weeks (and still am) that I've been severely neglecting the Indie Lair and now have to catch up with GamePro, which is still promoting selected Xbox LIVE Indie Games on the german dashboard in a bi-weekly video series called IndieWatch. With episode six they slightly changed the presentation, inserting the GamePro logo on the startup picture on the Inside Xbox channel and shortening the title to "#06" (instead of "Folge 06", which is german for "episode"). Due to time constraints, I will quote marketplace descriptions for most titles but will also state my personal opinion in a few words - a few more when I think the title deserves it. I usually have played at least the trials of the featured games (if not stated otherwise) and will give recommendations based on my experiences. You can also find the video at the end of the article. So let's take a look at the line-up of episode 06!Trial impressions: Zombie Death Car
Yet another Xbox LIVE Indie Game with zombies in it, but this time things are different. This is not your usual "mind-blowing" twin stick or sniping shooter. No, this time you will have to do without a shotgun or rifle, your only weapon is an old police muscle car, the infamous Zombie Death Car, which - as its name implies - brings death to zombies that are trying to escape, but is hurting the player way more than the undead, who have my sympathy for trying to get out of this 3D driving game. The developer's description: "Stop the zombie hoard from escaping with your car." Well, I would hand them the keys...
IndieWatch Episode Five
Some fine Indie Games have gained more spotlight by the recent update of the Kotaku's Favorites list such as the highly addictive, hilarious platformer Monsters (Probably) Stole My Princess, which was also featured on Episode 3 of GamePro's IndieWatch series on the Inside Xbox channel of the german dashboard. Episode 5 resumed highlighting quality XBLIG this week with the following lineup:Review: Along Came A Spider
At first glance, 2D puzzle platformer Along Came A Spider might look a little bland as all of its 20 levels are made up of simple, mostly white lines representing spider's silk. The main character consists of a black circle with white eyes surrounded by dangling, fuzzy legs, only remotely resembling a real spider. But as soon as you start playing, this rather basic presentation will draw you in nevertheless. Complemented by a superb, electronic ambient soundtrack, the constantly swaying gameworld is almost hypnotizing, focusing the player on the obstacles ahead while he is figuring out how to overcome them.Disappointing Sales for Oozi: Earth Adventure Episode 1
Editor's note: Last night, I posted how incredibly low sales for the game Oozi are, based on an App Hub forums post by the developer. Outraged, I missed a little detail: the developer was supplying sales data for a single day and not for the entire period since release. The developer was so kind to email me, pointing to my mistake and supplying more accurate numbers and additional information. I therefore apologize for misquoting the developer and misinforming my readers. At least, Oozi's sales are not quite the catastrophe I announced yesterday, but my call for attention is still valid, so please read the revised post below.
Marcin Draszczuk, creator of recently released platformer Oozi: Earth Adventure Episode 1, is not quite satisfied with his title's sales, which he revealed last week in the XNA forums. Until April 8, only 223 people downloaded his game, of which a mere 62 purchased the title. Up until today, Oozi was downloaded about 12000 times, but only about 2500 people also bought the game. Considering its high quality, generally favorable reviews and the low price of 80 MSP, it remains a mystery why this excellent platformer doesn't sell much better. Draszczuk hopes a better trial experience for Episode 2 should result in higher sales numbers: "...the gamer will start with four special abilities, while in Episode 1 trial showcases only jumping on enemies and collecting stars." Also hoping that Oozi fares better when released on PC sometime later this year, Draszczuk is probably "...not going to make any more games for XBLIG that have no avatars, zombies, or hot chicks. It's just a waste of effort."
Marcin Draszczuk, creator of recently released platformer Oozi: Earth Adventure Episode 1, is not quite satisfied with his title's sales, which he revealed last week in the XNA forums. IndieWatch Episode Four presents another fine selection
Taking a look at the current german Top Downloads list reveals what a dashboard promotion like GamePro's IndieWatch can do for titles that are featured in it. Episode four went live on the german dashboard last Tuesday, and since then all of the games covered in the video have reappeared among the Top Downloads and on high positions on the best selling today list on Xbox.com. GamePro's selection in the new episode of IndieWatch presents some of the finest games available on XBLIG:
Review: Monsters (Probably) Stole My Princess
Recently featured on episode three of Gamepro's IndieWatch as an excellent pick for 240 MSP, platformer Monsters (Probably) Stole My Princess offers great cartoony visuals with lots of funny animations and fast-paced, vertical platforming action. You control a very narcissistic vampire called "The Duke" and have to hunt down monsters he suspects of having kidnapped "his" princess. The monsters try to flee from the Duke by climbing to the top of the levels, and you chase them down jumping upwards from platform to platform, impeding their escape by hitting them three times with a double jump before they reach the top.
Recent XBLIG dashboard promotions
While there is a lot of focus on some negative events around the XBLIG channel these days, I'd rather like to shed some light on more pleasant news now such as recent dashboard promotions. The german GamePro magazine continued their 'IndieWatch' video series started back in February on the Inside Xbox channel, covering the following titles in episode three:XBLIG failure, sabotage & ratings war
The XBLIG Spring Uprising?
This past week has been a turbulent one for Xbox LIVE Indie Games with developer MStar Games - creator of titles such as Xenocide, Blazin' Balls and Space Pirates from Tomorrow - proclaiming the service to be a complete failure in an interview on www.dealspwn.com:
This past week has been a turbulent one for Xbox LIVE Indie Games with developer MStar Games - creator of titles such as Xenocide, Blazin' Balls and Space Pirates from Tomorrow - proclaiming the service to be a complete failure in an interview on www.dealspwn.com:"XBLIG has totally, utterly failed. As an experiment in reaching out to independent devs it’s a disaster. As a marketplace it’s a joke."
XBLIG promotion 'IndieWatch' continues with Episode 2 on german dashboard
IndieWatch: XBL Indie Games get proper promotion on german dashboard
Somebody's Watching Me
In the UK, there's currently a dashboard promotion for a deodorant that will make hot angel chicks fall from the sky. Why am I telling you this? Well, as I don't intend to ever review a game by Silver Dollar Games, I assumed this would be a good chance to mention hot babes in my blog at least once. Also, there are no such super model angels to be found on the german Xbox LIVE dashboard (no, they don't even have the IGN Strategize babe), but someone came up with a really good idea instead (yes, I'm finally getting to the point of this post). The german GamePro magazine now has a bi-weekly series called 'IndieWatch' on the Inside Xbox channel with videos promoting selected XBL Indie Games.
In the UK, there's currently a dashboard promotion for a deodorant that will make hot angel chicks fall from the sky. Why am I telling you this? Well, as I don't intend to ever review a game by Silver Dollar Games, I assumed this would be a good chance to mention hot babes in my blog at least once. Also, there are no such super model angels to be found on the german Xbox LIVE dashboard (no, they don't even have the IGN Strategize babe), but someone came up with a really good idea instead (yes, I'm finally getting to the point of this post). The german GamePro magazine now has a bi-weekly series called 'IndieWatch' on the Inside Xbox channel with videos promoting selected XBL Indie Games.Heard a Whisper: co-op platformer 'Elysia' coming this summer
Review: Dirchie Kart
Roaring retro racing
The first attempt on XBLIG to capture the spirit of 16-bit kart racers like Super Mario Kart was Wacky Karts, but this title suffered from an unforgiving balancing and "wacky" controls that made it mostly unenjoyable. Now a new contender by independent developer BrownBot has arrived on the marketplace, and their game Dirchie Kart does a way better job at delivering a fun kart racing experience. The full version includes ten different race tracks, three game modes, Avatar support and four player split screen matches. Battle and Drag events are accessible only in multiplayer mode and offer three Battle arenas and one Drag track. Due to a lack of multiple players, this review focuses on the single player component but will at least give some impressions gained from plugging in a second controller and checking out some two player split screen features. The standard single player race mode gives sufficient insight in what this game is about, though.
The first attempt on XBLIG to capture the spirit of 16-bit kart racers like Super Mario Kart was Wacky Karts, but this title suffered from an unforgiving balancing and "wacky" controls that made it mostly unenjoyable. Now a new contender by independent developer BrownBot has arrived on the marketplace, and their game Dirchie Kart does a way better job at delivering a fun kart racing experience. The full version includes ten different race tracks, three game modes, Avatar support and four player split screen matches. Battle and Drag events are accessible only in multiplayer mode and offer three Battle arenas and one Drag track. Due to a lack of multiple players, this review focuses on the single player component but will at least give some impressions gained from plugging in a second controller and checking out some two player split screen features. The standard single player race mode gives sufficient insight in what this game is about, though.
Brilliant Blue-G sketching out a classic platformer called Chester
Have you ever played a game thinking something like "Oh, cel shading would have looked really cool in this level!" and felt like changing the graphical look of the game at your will? Indie title Chester, an old school platformer by one-man-indie-developer Brilliant Blue-G will soon give players the opportunity to experience all the levels of the game in any of six different visual styles, provided that they have collected enough coins to purchase the unlockables. These styles comprise for example a pixelated 8-"bit" look, a "sketch" book style or gameboyish looking "lcd" visuals. All the graphics are completely hand-drawn, offering a unique scenery in three different settings. The game world gets torn apart by "The Bad Guy" who's also stolen all of the sweet cup cakes, and now it's Chester's turn to restore peace and retrieve the cakes. So much for the story, but what's the difference in rescuing a princess or securing some bakery products anyway? I don't care as long as the cake is not a lie...
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